Come posso risolvere il segfaulting TF2 in esecuzione su Linux?

Eseguo Steam nativamente su Linux. Ho installato Team Fortress 2 , e quando provo ad avviarlo, ottengo la normale window di dialogo "Preparing to launch Team Fortress 2". Quindi lo schermo diventa nero per circa 15 secondi. Quindi si blocca. log:

Installing breakpad exception handler for appid(steam)/version(1353457964_client) Installing breakpad exception handler for appid(steam)/version(1.0) unlinked 0 orphaned pipes Installing breakpad exception handler for appid(steam)/version(1.0) Gtk-Message: Failed to load module "overlay-scrollbar" [1127/165746:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation Installing breakpad exception handler for appid(steam)/version(1.0) Installing breakpad exception handler for appid(steam)/version(1.0) Installing breakpad exception handler for appid(steam)/version(1.0) Installing breakpad exception handler for appid(steam)/version(1.0) Installing breakpad exception handler for appid(steam)/version(1.0) GLError: 1282 Generating new string page texture 2: 48x256, total string texture memory is 49.15 KB Generating new string page texture 3: 256x256, total string texture memory is 311.30 KB Installing breakpad exception handler for appid(steam)/version(1.0) Installing breakpad exception handler for appid(steam)/version(1.0) Installing breakpad exception handler for appid(steam)/version(1.0) Adding license for package 7932 Adding license for package 8187 Adding license for package 8538 Adding license for package 0 roaming config store loaded successfully - 1319 bytes. migrating temporary roaming config store ExecCommandLine: "/home/____/Steam/ubuntu12_32/steam steam://open/games" ExecSteamURL: "steam://open/games" Generating new string page texture 75: 1024x256, total string texture memory is 1.36 MB Generating new string page texture 76: 128x256, total string texture memory is 1.49 MB Generating new string page texture 77: 128x256, total string texture memory is 131.07 KB Generating new string page texture 78: 64x256, total string texture memory is 1.56 MB Generating new string page texture 79: 8x256, total string texture memory is 1.56 MB Generating new string page texture 80: 32x256, total string texture memory is 1.60 MB /usr/lib/gtk-2.0/2.10.0/menuproxies/libappmenu.so: wrong ELF class: ELFCLASS64 (steam:9339): Gtk-WARNING **: Failed to load type module: /usr/lib/gtk-2.0/2.10.0/menuproxies/libappmenu.so (steam:9339): Gtk-WARNING **: A floating object was finalized. This means that someone called g_object_unref() on an object that had only a floating reference; the initial floating reference is not owned by anyone and must be removed with g_object_ref_sink(). Generating new string page texture 84: 128x256, total string texture memory is 1.73 MB Generating new string page texture 85: 512x256, total string texture memory is 2.25 MB Generating new string page texture 93: 384x256, total string texture memory is 2.65 MB Installing breakpad exception handler for appid(steam)/version(1.0) System startup time: 17.29 seconds Game update: AppID 440 "Team Fortress 2", ProcID 9397, IP 0.0.0.0:0 ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored. saving roaming config store to 'sharedconfig.vdf' roaming config store 2 saved successfully SDL video target is 'x11' SDL video target is 'x11' This system supports the OpenGL extension GL_EXT_framebuffer_object. This system supports the OpenGL extension GL_EXT_framebuffer_blit. This system supports the OpenGL extension GL_EXT_framebuffer_multisample. This system DOES NOT support the OpenGL extension GL_APPLE_fence. This system DOES NOT support the OpenGL extension GL_NV_fence. This system supports the OpenGL extension GL_ARB_sync. This system supports the OpenGL extension GL_EXT_draw_buffers2. This system supports the OpenGL extension GL_EXT_bindable_uniform. This system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range. This system supports the OpenGL extension GL_ARB_map_buffer_range. This system supports the OpenGL extension GL_ARB_vertex_buffer_object. This system supports the OpenGL extension GL_ARB_occlusion_query. This system DOES NOT support the OpenGL extension GL_APPLE_texture_range. This system DOES NOT support the OpenGL extension GL_APPLE_client_storage. This system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer. This system supports the OpenGL extension GL_ARB_vertex_arrays_bgra. This system supports the OpenGL extension GL_EXT_vertex_arrays_bgra. This system supports the OpenGL extension GL_ARB_framebuffer_object. This system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker. This system DOES NOT support the OpenGL extension GL_ARB_debug_output. This system supports the OpenGL extension GL_EXT_direct_state_access. This system DOES NOT support the OpenGL extension GL_NV_bindless_texture. This system supports the OpenGL extension GL_AMD_pinned_memory. This system DOES NOT support the OpenGL extension GL_EXT_framebuffer_multisample_blit_scaled. This system supports the OpenGL extension GL_EXT_texture_sRGB_decode. This system DOES NOT support the OpenGL extension GL_NVX_gpu_memory_info. This system supports the OpenGL extension GL_ATI_meminfo. This system supports the OpenGL extension GL_EXT_texture_compression_s3tc. This system DOES NOT support the OpenGL extension GLX_EXT_swap_control_tear. GL_NV_bindless_texture: DISABLED GL_AMD_pinned_memory: DISABLED GL_EXT_texture_sRGB_decode: AVAILABLE Installing breakpad exception handler for appid(gameoverlayui)/version(20121120153152_client) Installing breakpad exception handler for appid(gameoverlayui)/version(1.0) Installing breakpad exception handler for appid(gameoverlayui)/version(1.0) Installing breakpad exception handler for appid(gameoverlayui)/version(1.0) Gtk-Message: Failed to load module "overlay-scrollbar" [1127/165819:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation Using breakpad crash handler Setting breakpad minidump AppID = 440 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Installing breakpad exception handler for appid(440)/version(5126_client) Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Steam_SetMinidumpSteamID: Caching Steam ID: 76561198067023147 [API loaded yes] Steam_SetMinidumpSteamID: Setting Steam ID: 76561198067023147 ConVarRef m_rawinput doesn't point to an existing ConVar GL_NVX_gpu_memory_info: UNAVAILABLE GL_ATI_meminfo: AVAILABLE GL_ATI_meminfo: GL_TEXTURE_FREE_MEMORY_ATI: Total Free: 275489, Largest Avail: 131216, Total Aux: 1723617, Largest Aux Avail: 4096 GL_MAX_SAMPLES_EXT: 8 Gtk-Message: Failed to load module "overlay-scrollbar" CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 1500 MHz, Processor: AuthenticAMD GlobalMemoryStatus: 4294967295 CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 1500 MHz, Processor: AuthenticAMD GlobalMemoryStatus: 4294967295 [1127/165821:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation IDirect3DDevice9::Create: BackBufWidth: 1366, BackBufHeight: 768, D3DFMT: 3, BackBufCount: 1, MultisampleType: 0, MultisampleQuality: 0 /home/____/Steam/SteamApps/pbfy00/Team Fortress 2/hl2.sh: line 72: 9404 Segmentation fault (core dumped) ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "[email protected]" Game removed: AppID 440 "Team Fortress 2", ProcID 9404 saving roaming config store to 'sharedconfig.vdf' roaming config store 2 saved successfully 

C'è qualcuno che sa cosa sta succedendo o come risolverlo? Modifica: CrashID è bp-f7f07eb8-7f54-46a6-bd18-c97352121223